using System;
using MathematicallySafe.HeadCounter.Data.Common;

namespace MathematicallySafe.HeadCounter.Data.Models
{
    [Serializable]
    public class LootOverride
    {
        public int id { get; set; }        
        public int iLevel { get; set; }        
        public LootSlot Slot { get; set; }        
    }
}